Friday, December 22, 2006

Children of The Mind, by Orson Scott Card

This is for those who've had the pleasure of reading the previous three books in this most awesome saga, namely Ender's Game, Speaker For The Dead (both awarded with Hugo and Nebula) and Xenocide.

I can't tell you a whole lot about the ongoing story for fear of throwing serious spoilers at you in case you haven't started on this series. But I can give you a vague idea: the ride begins when makind discovers it's not the only sentient species in the universe and goes on with encounter after encounter with one alien species or another. Ender's Game is about this first contact and how wickedly destructive mankind can be. Speaker For The Dead and Xenocide develop the phylosophical dilemma even further when mankind meets other alien species as it expands to colonize other worlds.

Throughout these books an unsual character grows in power with the turn of every page: a distributed computer program created by one of the alien races which later becomes sentient on its own. It's fair to say that this character becomes so important in the story that the last book is centered around it. The program develops an indentity, a conscience that's more evolved than ours and a technology for space travel that breaks the barriers of relativism.

You won't be sure if mankind is ready to deal with this entity until you reach the end of this book and then you'll be sorry you finished it. It's exciting and creative but also beautiful and deep. Card writes science fiction with poetic prose and not only fuels your imagination but also feeds you with pages and more pages about philosophy and ethics.

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